Reverse Outline of LR & MMT Plan
Genesis Perez
One way to transform this literature review into a game is to create a narrative-driven
simulation that puts players in the shoes of individuals navigating the complex and often discriminatory landscape of abortion access in the United States.The game could feature
different characters representing diverse backgrounds – a low-income woman of color in a
rural area, a young person in a state with strict parental consent laws, or someone facing a
public health crisis that limits clinic availability. Players would encounter various
challenges and decisions based on the systemic barriers highlighted in the text, such as
needing to travel long distances, facing financial constraints, dealing with waiting lists,
navigating complicated bureaucratic processes and encountering potential discrimination.
Each decision a player makes would have consequences, impacting their character’s
well-being, financial stability, and overall experience. The game could also incorporate
elements of resource management, requiring players to prioritize limited funds and time.
Another way to make this a game is a strategy or board game. Players would represent
different areas and try to improve access to healthcare. They’d use resources to build clinics
or change laws. But other players or the game itself would create problems like new
restrictive laws or lack of money. The goal is to make access fair for everyone, showing how
big-picture issues affect healthcare. This game would teach about the different things that
make getting an abortion hard for many